Apple products are extremely popular choices for blind and low vision users. This is due to Apple’s VoiceOver screen reader program, which is included on all current iPhones, iPads, iPod touch, Apple Watch, Apple TV, and Mac computers.
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Let’s discuss a few alternatives that’ll let you run Xcode on Windows and develop iOS apps on a Windows PC! Rent a Mac in the Cloud. An even easier way to get your hands on macOS, albeit more expensive, is to rent a Mac “in the Cloud”. You can work with Xcode on Windows with this approach, because you’re essentially connected to a Mac. This guide provides a step-by-step walkthrough of releasing a Flutter app to the App Store and TestFlight. Before beginning the process of releasing your app, ensure that it meets Apple’s App Review Guidelines. In order to publish your app to the App Store, you must first enroll in the Apple Developer Program.You can read more about the various membership options in Apple. Start Developing iOS Apps Today: This is Apple's official starting guide. It walks you through setting up Xcode, structuring your app, implementing everything, and submitting it to the App Store.
VoiceOver enables the user to interact with the device without the need to see what is on the screen. Apple has provided some information as to how VoiceOver works for the end-user:
iOS: http://www.apple.com/accessibility/iphone/
macOS: http://www.apple.com/accessibility/mac/vision
Apple TV: http://www.apple.com/accessibility/tvos
Apple Watch: http://www.apple.com/accessibility/watch
As a developer, there are a number of things that you can do to make your app more accessible to users of VoiceOver. Apple has provided guides for developers on how to make their applications accessible.
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iOS: https://developer.apple.com/accessibility/ios/
macOS: https://developer.apple.com/accessibility/macos/
Useful Resources
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- Google Scanner for A11y (GSCXScanner) - a developer assistant that sits in an iOS app's process scanning it for accessibility issues to catch them before the developer even writes a test for them: https://github.com/google/GSCXScanner
- GTXiLibis an iOS framework developed by Google for accessibility test automation: https://www.google.com/accessibility/blog/post/GTXiLib-announce.html
- Matt Legend Gemmell has written a guide for iOS app developers on how to provide VoiceOver accessibility support for visually impaired users. It includes both technical information and also a discussion on how to approach accessibility, as well as points to be aware of. The guide is at: http://mattgemmell.com/accessibility-for-iphone-and-ipad-apps
- David Ronnqvist has written a number of guides to making iOS apps accessible to VoiceOver users: http://ronnqvi.st
- How to Build Accessible iOS Apps by Donald Burr: notes created from Episode 364 of the NosillaCast Mac Podcast.
- Lysette Chaproniere has created a comprehensive AppleVis Guide for iOS app developers on Taking Your Accessibility from Good to Great.
- Darrell Shandrow Hilliker has created a comprehensive AppleVis Guide for app developers and educators on Teaching and Testing iOS App VoiceOver Accessibility.
- The AppleVis Forum contains a dedicated area for app developers to seek and share information on accessible app development.
Some developers have written online about the experience of making their apps accessible:
Guide To Develop Ios Apps Macbook Pro
- 5 Things We Learned About Developing An iOS Game for Blind Players, by Diana Hughes
- Ilkka Pirttimaa, developer of an iOS app called BlindSquare, discusses in a blog post “why making your apps accessible is just the right thing to do”
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